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Sora
is the main protagonist of the Kingdom Hearts series, as well as a Keyblade wielder. He is an upbeat teenager who may seem simple-minded at times, but is very aware of the importance of his quest. He possesses a strong sense of justice and an unrelenting heart. At times he is impulsive and quick to anger when defending his friends, but he is always sincere about what he says and does. He has also been best friends with Riku and Kairi since he was a small boy.

Sora is four during Kingdom Hearts Birth by Sleep, fourteen years old at the beginning of Kingdom Hearts and Kingdom Hearts: Chain of Memories, fifteen during the events of Kingdom Hearts II, and sixteen in Blank Points. He lives on Destiny Islands with his best friends Kairi and Riku, and all three of them dream to venture from Destiny Islands to find out what lies beyond. Sora is also the original persona of his own Heartless and Roxas, the source of Xion's memories, and the carrier of Ventus's heart. Sora's name is derived from the Japanese word for "sky".


Role in Falica's Overact

He was hynotized with all ther heroes During the first battle with the Titans, He and all the heroes was free from the curse was was sealed in the Triforce of protection.

Personality

Sora has a typical brave and heroic personality, meaning he'll willingly risk his life, even for people he doesn't even know yet. He's extremely loyal to his friends, and has been shown to be extremely forgiving to Riku (even forgiving Riku for the times he has tried to kill him), and is highly protective of Kairi. He constantly thinks positive and is therefore highly optimistic.

Sora is an upbeat person, and although he is simple minded at times, he has a strong sense of justice. Sora has matured over a year's time, for instance, when battling enemies in the game, he seems to have a more serious expression on his face. Sora is more confident than before and takes charge of his group. He is also quite caring and reassuring to his other-world friends, such as when Beast quits after Xaldin steals his rose. Sora reassured him that they would get it back.

Sora seems to have a remarkable capacity to forgive, even to his sworn enemies; when Maleficent loses control of the Heartless to Organization XIII and is overwhelmed by Dusks in order to allow Sora's group to escape, Sora is clearly concerned for her and is only stopped from helping her by being restrained by Donald. Another prominent example is when he forgives Naminé for rewriting the majority of his memories, despite the severity of her doings. More examples would be when he shows gratefulness towards Ansem, Seeker of Darkness, despite all the harm he had caused, for saving Kairi's life, unaware that he is actually a disguised Riku, and when he forgives Axel for kidnapping Kairi and even remains by his side as he fades from existence..

Appearance

Sora first starts off appearing tanner and somewhat lankier than his rival Riku. He seems to portray more of a typical teenage boy's looks. Sora has spiky brown hair (although in Kingdom Hearts II his hair does change from a dark brown to a more caramel color) along with blue eyes. Sora's appearance does not change that much throughout the series besides growing taller, a slightly different hair style, tanner skin, a slightly deeper voice, and having more matured looks. Sora goes through many costume changes throughout the series.

His original outfit consisted of a Mickey Mouse style outfit, containing large yellow shoes, a white and black overjacket as well as a red jumpsuit and a pair of white with yellow gloves with his signature crown necklace and crown chain. This outfit is the main outfit in Kingdom Hearts and Kingdom Hearts: Chain of Memories. Interestingly, after Sora uses the Keyblade of People's Hearts to free Kairi's heart, his hair appears to be lighter. Using Donald's magic, his appearance is changed to that of Vampire Form and Merman Form in certain worlds.

His outfit considerably changes in Kingdom Hearts II as it turns into a black and silver outfit that, while remaining baggy, is like his original outfit. It contains a darker style using many zippers and extra leggings but still retains his crown necklace. For a short while in Twilight Town, he does wear his first outfit. With the institution of Drive Forms, his outfit can turn into different appearances for Valor Form, Limit Form, Anti Form, Wisdom Form, Master Form, and Final Form.

Abilities

Keyblade Sora gained the ability to wield the Keyblade when he reached out his heart to Ventus after sensing Ventus's shattered heart. By joining his heart with Ventus's he gained the ability to wield his own Keyblade, as well as Ventus's.

Sora's Keyblade is a Keyblade from the Realm of Light, and it appears before him as his home world, Destiny Islands, is consumed by the Heartless. Its default form is the Kingdom Key, which uses a Hidden Mickey as its token.

Sora is sometimes able to use other wielders' Keyblades; for example, when fighting Roxas he is able to steal Roxas's Oathkeeper and Oblivion, for a total of three Keyblades, and at one point during their final battle with Xemnas, Riku lends his Way to the Dawn to Sora.


With his Synch Blade ability, Sora can also wield two Keyblades at once, though he has yet to do so outside of his Drive Forms. Sora's Synch Blade ability stems from his possession of Ventus's heart within his own.[1] As Sora's Nobody, Roxas also possesses Synch Blade.

Magic

Sora is also very skilled in various basic magic spells (such as Fire, Blizzard, or Thunder), even more so after training with Merlin. These spells allow him to weaken Heartless that are more vulnerable to certain elements. He can also use Cure to heal himself and his allies from injuries as well as restore HP and revive a fallen party member. In Kingdom Hearts II, his basic combo is much stronger and he gains the Drive Form ability after obtaining new clothes, which give him more mastery over his strengths, speed, magic, and Keyblade. In addition to the abilities that each form grants him, Sora's speed and strength are also increased.

In Kingdom Hearts II, he learns to use Limits with party members to form a strong, special type of attack.

With a summon gem, card or charm in hand, Sora learns to the ability to summon a specific character and temporarily aid him in combat. Each character has a special power that makes them helpful. He first learns summon in Kingdom Hearts when he finds Simba's gem after his world was destroyed and brings it to the Fairy Godmother, who helps restore his spirit form; and then, he gathers five other summons, two of which did not start as summon gems. He loses all of the summon gems when their true forms are restored. In Kingdom Hearts: Chain of Memories, he learns to summon using cards instead of gems. In this game, he can use all previous summons, with one addition: Cloud. In Kingdom Hearts II, Merlin gives him a summon charm that allows him to call for a specific character to aid him. Then, he locates three other summon charms that allow him to summon more powerful characters.

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